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Unga Paradox
2D top-down and side-scroller hybrid game built with Unity
UnityC#Game Development2DShaderLab
What it does
Unga Paradox is a 2D game that combines top-down and side-scroller gameplay mechanics. Built using Unity engine with custom C# scripts and shader effects, the game delivers an engaging platforming experience with dynamic camera perspectives.
How it works
- •Unity engine powers the core game mechanics and physics
- •Custom C# scripts handle player movement, camera controls, and game state
- •Seamless transitions between top-down and side-scrolling perspectives
- •ShaderLab custom shaders create visual effects and atmosphere
- •Asset management system organizes sprites, animations, and sound effects
- •Modular code architecture allows for easy feature expansion
Tech stack
UnityC#ShaderLabVisual StudioUnity PhysicsGame Design
My contribution & impact
- ✓Collaborated with team of 7 developers on game mechanics and features
- ✓Implemented player controls and movement systems
- ✓Developed camera perspective switching mechanics
- ✓Created custom shaders for visual effects
- ✓Contributed to level design and gameplay balancing
- ✓354+ commits demonstrating iterative development process
What I'd improve next
- →Add more levels with increasing difficulty
- →Implement multiplayer or co-op mode
- →Create additional enemy types and boss battles
- →Add save/load system for game progress
- →Enhance audio design with dynamic music system